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Darwin's Demons Wikia

Equipment

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Shields Edit

Planetary Defense Shields Edit

  • These shields can take several hits before pieces of the shield become inactive
  • You can upgrade these shields' durability to sustain more hits
  • Planetary Defense Shields can be placed in multiple formations including:
    • The basic three evenly spaced shields
    • Three wider spaced shields
    • A central triangle formation of three shields
    • Two larger Planetary Shields on either side of the field


Energy Shields Edit

Basic Energy Shield

  • Blocks all types of bullets
  • Recharges over time or pay to recharge them in the upgrade screen
  • Don't hit the center shield core, or the whole shield will break


Tuned Energy Shields Edit

  • Each version is tuned to a different bullet type
  • Because they only block one shot type, they do not need to recharge


Orbital Turrets Edit

Orbital Hammer Edit

  • This turret shoots torpedoes at targets that move to the same level as the turret
  • Torpedoes auto-load and fire until the turret is empty
  • Torpedoes recharge slowly
    • This rate can be increased in the upgrade screen


Orbital Spear Edit

  • This turret shoots multiple lasers from its three spears straight up
  • These lasers auto-fire until the turret is empty
  • The lasers will recharge slowly over time
    • This rate can be increased in the upgrade screen


Orbital Sword Edit

  • This turret shoots lasers in all directions
  • These lasers auto-fire until the turret is empty
  • The lasers will recharge slowly over time
    • This rate can be increased in the upgrade screen

Secondaries Edit

Homing Technology Edit

Homing Rocket Edit

  • Fires a single large rocket that chooses a target at random
  • When it hits a creature, it causes a large AOE explosion
  • You start with three homing rockets per generation
    • This number can be increased in the upgrade screen


Homing Missiles Edit

  • Fires several small missiles that target at random
  • It does not have AOE on impact
  • You start with one burst of five missilesper generation
    • The number of missiles in the burst can be increased on the upgrade screen


Drunken Missiles Edit

  • Fires several missiles that have random trajectories
  • Each missile has a small AOE explosion
  • You start with three bursts of five missiles each per generation
    • The number of bursts can be increased in the upgrade screen


Explosives
Edit

Torpedo Edit

  • Fires one torpedo straight up causing a large AOE explosion on impact
  • You start with three torpedoes per generation
    • Torpedo capacity can be increased in the upgrade screen


Mine Edit

  • Fires one slow moving mine that causes a large AOE explosion on impact
  • Mines move in random directions after being shot
  • You start with three mines per generation
    • Mine capacity can be increased in the upgrade screen


Energy Based Weaponry
Edit

Bullet Pulse Edit

  • Shoots a wave that removes all bullets from the screen
  • You start with one pulse per generation
    • The number of pulses can be upgraded


Single Plasma Beam Edit

  • A large plasma blast that shoots straight up from the ship
  • You only get one beam charge
    • The blast width can be increased in the upgrade screen


Double Plasma Beam Edit

  • Two large plasma blasts that shoot horizontally from the ship
  • You only get one beam charge
    • The blast width can be increased in the upgrade screen


Personal Omni Shield Edit

  • Activating this shield protects the ship from being hit by any projectiles for a short time
  • You start with three shield charges
    • You can upgrade the duration of the shield in the upgrade screen

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